Here are seven types right now, more will come, keep checking this page because it will be updated and expanded (eventually i'd like to give special abilities) as i learn more about the world i've created. These types give attributes and short descriptions. The types are: Pyro, Mariner, Woodsman, Techie, Athlete, Faithful, Leach
MARINER
These misty, misunderstood people live around the sea wether North Shore or the South Docks. Which one tells a lot about their social standings. They are called to the sea water makes them happy, swimming,boating, navigating, sailing, fishing, and any other aquatic activities.
+1 strength
+2 sense [sight}
+1 knowledge
+1 clarity
+1 skill [blade]
PYRO
If you get excited with fire and find you're emotionally moved by it, if flaming tennis ball is your favorite sport, if you are regularly caught zoned out staring at a candle, this character may be for you. Pyros enjoy fire and lighting things on fire be it a candle, furness or a 800 square foot industrial complex. These sneaky and sly arsons are never found without a lighter or matches. They come of all walks of life, but spend most of their time at South Docks where their antics won't be reported and if they are no one will care to investigate.
+1 Speed
+1 agility
+1 knowledge
+3 com
+1 clarity
+1 aim
WOODSMAN
Loves the out doors at home in the middle of nowhere, has a green thumb, and is good at tracking, and knows everything that is needed to know about survival in the wiled. They thed to live out side the city ether in the grass lands, or work as rangers in the Klaivs Nature Reserve. This is our ECO friendly choice for those that are trying to lower their carbon admissions. A Woodsman lets of 75% less co2 than other types of characters.
+1 strength
+4 Sense [+2 Nature, +1 Sight, +1 hearing]
+1 Clarity
+1 aim
+1 skill [hand]
TECHIE
Computer, gadgets, and machines, bizarre complicated games, and pasty white skin, it's the nerds. Yes techies are the ones that may have been picked on in high school but Crowyach is built on them. Someone has to take care of all the cities technical issues. Physical acts may not be their forte but they are smart, quick, and have all sorts of useful skills.
+2 speed
+3 knowledge
+3 com
ATHLETE
Caedmon doesn't have the Olympics but it dose have it's fair share of sports. From slaw ball to skid racers, somebody has to compete, wether only at the school level or professionally, and these are those somebody's. They are at physical peak in a city where many have let their body go to waste. Oh, and did i mention they are competitive?
+3 speed
+2 agility
+3 strength
FAITHFUL
Religious, dedicate to self discipline, study and knowledge they fallow one of many religions. They meditate and contemplate philosophical and theological ideas, often tend to be extremely moral and ether very overbearing or very understanding. "Blessed are the peace makers" -Matthew 5:9
+3 knowledge
+2 com
+3 clarity
LEACH
They feed on others life force. They try to evoke emotions in others, they like crowds, and events that of high emotion and feed off it. They don't need food and don't have to sleep [are not nocturnal or diurnal and don't get the bonuses for them]. They are cunning, clever, and crafty, their feeding often leaves people feeling drained.
+1 all attributes
+2 speed
+2 sense [+1 hearing, +1 sixth]
+1 knowledge
+1 clarity
-Special ability
HOST
Once per encounter pick 1 character and at the end of each of it's turn it gives 1HP until ether parasite or host pass out.
