People Groups

There are three major people groups in Caedmon.

The Kea: The basic humanoid race on Caedmon. They keep myths of magical days and ancient lands long lost to time, traded for miraculous wonders of science and technology.

Muties: Once Keas, now distorted and changed. These low lives are often looked down on in the Hights for being the results of genetic experiments and long term effects of living near toxic waste. They can be anything from those slightly deformed and disfigured to those with horns tails or other animal features. They suffer some discrimination from a few extreme prejudice groups, but they've got their own extremist groups too.

Cyborgs: Ether Kea or Muties that are part mechanical for both medical or dubious reasons. If chosen the Keep may grant special bonuses depending on the prosthetic.


While the streets of Crowyach never sleep, people generally are ether nocturnal or diurnal. There are prose and cons to both and both can go out at any time day or night it is just when they become tired. After two days or two nights of being awake all senses are dulled (-1 sinse) and continue loosing 1 sense every four hours after that until sleep is gotten. Every hour of sleep regains 2HP.

Diurnal
-Aren't as easily blinded by bright lights, but can't see well in the dark.
-They are more aware of passing time and changes in weather (+2 nature).
-Power napes can be taken to regain energy and health of 1HP in 20mn.
-they get +1 to a stat of their choice during the day.

Nocturnal
-Have night vision and can see in all but pitch-black, but also blinded by bright lights shown in their eyes.
-The night and darkness has improved their hearing and sight (+1 hearing, +1 sight).
-In shadows they can not be seen by non adjacent opponents, and can shadow move (if enemy's attack misses, move to an adjacent square).
-they get +1 to a stat of their choice at night.