Now comes the part where the characters abilities are added up to show their strengths and weaknesses.
-HP
To decide the how many hit points a character: roll 4d6 add this together
ATTRIBUTES
Roll 10d6, take out discard one, then assign each of remaining dice one to each attribute.
-speed
-agility
-strength
-sense [there are 4 minor sense, sight, hearing, nature, and sixth. Divide the number on the die assigned to sense among the four minor senses the whole number is the total sense (referred to as just sense) the others are minor senses.]
-knowledge
-communication [com]
-clarity
-aim
-skill [like sense there are minor skills, they are the proficiency with weapons gun, blade, blunt, and hand. When in an encounter minor skills are used based on what weapon is being used. The die assigned to skills is treated the same way as senses.]
BONUS
Add all the bonuses from the type and fighting stile to the appropriate attributes.
Once you have done this all thats left is up to you and your imagination.
